Starting work on a trailer, progress on Kuroneko route
I started work on animating a trailer (initial progress above). I will incorporate more into it as I get the new sprites and decide on how I plan to do the background music. The trailer will probably replace the demo video on the itch.io page & act as the first video on the eventual Steam store page.
Kuroneko's route is beginning to shape up. Once her route is completable to the same extent as Aoi's and Koneko's, players will be able to begin to progress to the second half of the game. If I keep the curent level of progress up and focus on her route, I should be able to get there in the next week or so, but I can't make any promises -- after all, I also need to punch up the existing dialogue and finish writing the afternoon class scenes from the core story loop.
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Manna for our Malices
After dying unexpectedly, Akagi Ai becomes unstuck in time in a town full of secrets.
More posts
- Android releaseApr 05, 2021
- Update: recommended save pointsJul 15, 2020
- Corrected upload of Nov 2019 bugfixesJun 11, 2020
- Some small bugfixesNov 12, 2019
- Various content updatesNov 06, 2019
- Game completeJan 12, 2019
- MfoM is now story-completeJan 01, 2019
- Android builds disabled; replacement character art and more backgroundsApr 27, 2018
- Now uploading android buildsJan 26, 2018
- Replacement background imagesJan 21, 2018
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