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Submission to GAMES MADE QUICK??? 2.0
Submission to GAMES MADE QUICK??? III
Submission to Finally Finish Something 2019
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Manna for our Malices
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Devlog
Android release
April 05, 2021
by
enkiv2
MfoM is now available on mobile. This release does not have the opening trailer, but all other functionality should work the same as it does in the desktop version...
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Update: recommended save points
July 15, 2020
by
enkiv2
I received some feedback that solving puzzles was sometimes made difficult by not knowing when to save -- especially in the latter half of the game, where getting into unwinnable states is possible. I...
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Corrected upload of Nov 2019 bugfixes
June 11, 2020
by
enkiv2
1
The November 2019 update had not been properly configured. This update corrects this, and applies the bugfixes listed there: 1. Audio levels have been modified 2. Some splash images have been replaced...
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Some small bugfixes
November 12, 2019
by
enkiv2
Fixed in this release: * more information added to the 'about' menu * when player has lunch on the roof & then goes back to class, the roof audio no longer plays for the rest of the afternoon...
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Various content updates
November 06, 2019
by
enkiv2
This update lowers the volume on two audio tracks, replaces the new lodge & altar images with the original versions, and adds information about things mentioned in the game to the 'About' tab (details...
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Game complete
January 12, 2019
by
enkiv2
It's finally done! I may tweak or add some content in response to player reviews, but at long last, the game is finished. In early February, I plan to set the price to $5.23 (rather than pay-what-you-...
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MfoM is now story-complete
January 01, 2019
by
enkiv2
All art assets & all plot-relevant scenes are now complete. I will be filling in the remaining missing scenes during the next few days, after which I will declare the project functionally complete. (I...
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Android builds disabled; replacement character art and more backgrounds
April 27, 2018
by
enkiv2
Android builds on my machine have broken, and android builds had previously had some strange problems, so I have disabled them for now. When I have more time, I'll address the issues and re-enable the...
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Now uploading android builds
January 26, 2018
by
enkiv2
The android builds seem to mostly work, though I'll need to playtest them further to make sure nothing important has broken...
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Replacement background images
January 21, 2018
by
enkiv2
I've begun replacing my placeholder background images with new ones by Cryptovexillologist...
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Journal/notes system
January 18, 2018
by
enkiv2
In this build, I've introduced a 'notes' section in both the 'main' and 'quick' menus, containing all of the plot-relevant information Ai knows. I've closed off the ability to replay certain sections...
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Changes to core story
January 17, 2018
by
enkiv2
This update contains some changes to core story -- specifically, variations on the monologue and dialogue based on flags. The next few updates should contain more...
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Moved repo
January 12, 2018
by
enkiv2
The current source repo is at http://github.com/enkiv2/mannaforourmalices I'm split on whether to keep the repo up to date once the game is 'finished' & saleable or if I should sell the version with...
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Refactoring downloads
January 11, 2018
by
enkiv2
Since the previous system (wherein I created every build RenPy would give me & uploaded them all) was confusing to a lot of users, I hid all but the package with all-platform support...
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Submitting demo/alpha version to game jam
January 11, 2018
by
enkiv2
I submitted the current version to a game jam . I was hoping to add more content before doing so, but because of stuff going on with my day job, I won't have time. Nevertheless, there are several long...
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Scenario progress
January 01, 2018
by
enkiv2
In a flurry of nervous energy, I finished the scenario for the ending of the game (from the climax to all ends). That section will be playable once it is reachable. (I haven't put in music or all the...
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Starting work on a trailer, progress on Kuroneko route
January 01, 2018
by
enkiv2
I started work on animating a trailer (initial progress above). I will incorporate more into it as I get the new sprites and decide on how I plan to do the background music. The trailer will probably...
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Upcoming changes: character art, story changes
December 30, 2017
by
enkiv2
I'm hiring someone to redo the character art (initial sketches above). I will probably start integrating the new art as soon as it's available. In terms of story changes: I will be removing the charac...
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