Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Manna for our Malices

After dying unexpectedly, Akagi Ai becomes unstuck in time in a town full of secrets. · By enkiv2

Community

Recent updates

Some small bugfixes
Fixed in this release: * more information added to the 'about' menu * when player has lunch on the roof & then goes back to class, the roof audio no longer play...
2 files — 1.0
Various content updates
This update lowers the volume on two audio tracks, replaces the new lodge & altar images with the original versions, and adds information about things mentioned...
3 files — 1.0
Game complete
It's finally done! I may tweak or add some content in response to player reviews, but at long last, the game is finished. In early February, I plan to set the p...
1 file — alpha
MfoM is now story-complete
All art assets & all plot-relevant scenes are now complete. I will be filling in the remaining missing scenes during the next few days, after which I will decla...
1 file — alpha
Android builds disabled; replacement character art and more backgrounds
Android builds on my machine have broken, and android builds had previously had some strange problems, so I have disabled them for now. When I have more time, I...
1 file — alpha
Now uploading android builds
The android builds seem to mostly work, though I'll need to playtest them further to make sure nothing important has broken...
3 files
Replacement background images
I've begun replacing my placeholder background images with new ones by Cryptovexillologist...
1 file
Journal/notes system
In this build, I've introduced a 'notes' section in both the 'main' and 'quick' menus, containing all of the plot-relevant information Ai knows. I've closed off...
1 file

There aren't any topics yet